#pragma mark keyboard Hides code
/*
=== This code handles the scrolling when tabbing through input fields ===
-> Should remeber that taxtField should "delegate" to "Files Owner"
or should select "textField.delegate=self;"
---prototype .h file
//add IBOutlet UITextField *textField1,*textField2;
-(void)releaseKeyboard;
-(IBAction)dismissKeyboard:(id)sender; // this method is used on the UITextField event "Did End On Exit"
---prototype discription .m file
// add synthesize and dealloc of the UITextField refernce Variable.
-(void)releaseKeyboard{
// textField1,2,...,n are the textField name if you put name as name then it would be
// "[name resignFirstResponder];"
[textFieldName1 resignFirstResponder];
[textFieldName2 resignFirstResponder];
...
[textFieldName_n resignFirstResponder];
}
-(IBAction)dismissKeyboard:(id)sender{
[self releaseKeyboard];
}
*/
-(void)releaseKeyboard{
[textFieldName1 resignFirstResponder];
[textFieldName2 resignFirstResponder];
}
-(IBAction)dismissKeyboard:(id)sender{
[self releaseKeyboard];
}
-(void) touchesBegan :(NSSet *) touches withEvent:(UIEvent *)event{
[self releaseKeyboard];
[super touchesBegan:touches withEvent:event ];
}
static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 215;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 140;
CGFloat animatedDistance;
- (void)textFieldDidBeginEditing:(UITextField *)textField {
CGRect textFieldRect = [self.view.window convertRect:textField.bounds fromView:textField];
CGRect viewRect = [self.view.window convertRect:self.view.bounds fromView:self.view];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator = midline - viewRect.origin.y - MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator = (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION) * viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0)
{
heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
heightFraction = 1.0;
}
UIInterfaceOrientation orientation =
[[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait || orientation == UIInterfaceOrientationPortraitUpsideDown){
animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
}
else{
animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
}
CGRect viewFrame = self.view.frame;
viewFrame.origin.y -= animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
- (void)textFieldDidEndEditing:(UITextField *)textField {
CGRect viewFrame = self.view.frame;
viewFrame.origin.y += animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
/*
=== This code handles the scrolling when tabbing through input fields ===
-> Should remeber that taxtField should "delegate" to "Files Owner"
or should select "textField.delegate=self;"
---prototype .h file
//add IBOutlet UITextField *textField1,*textField2;
-(void)releaseKeyboard;
-(IBAction)dismissKeyboard:(id)sender; // this method is used on the UITextField event "Did End On Exit"
---prototype discription .m file
// add synthesize and dealloc of the UITextField refernce Variable.
-(void)releaseKeyboard{
// textField1,2,...,n are the textField name if you put name as name then it would be
// "[name resignFirstResponder];"
[textFieldName1 resignFirstResponder];
[textFieldName2 resignFirstResponder];
...
[textFieldName_n resignFirstResponder];
}
-(IBAction)dismissKeyboard:(id)sender{
[self releaseKeyboard];
}
*/
-(void)releaseKeyboard{
[textFieldName1 resignFirstResponder];
[textFieldName2 resignFirstResponder];
}
-(IBAction)dismissKeyboard:(id)sender{
[self releaseKeyboard];
}
-(void) touchesBegan :(NSSet *) touches withEvent:(UIEvent *)event{
[self releaseKeyboard];
[super touchesBegan:touches withEvent:event ];
}
static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 215;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 140;
CGFloat animatedDistance;
- (void)textFieldDidBeginEditing:(UITextField *)textField {
CGRect textFieldRect = [self.view.window convertRect:textField.bounds fromView:textField];
CGRect viewRect = [self.view.window convertRect:self.view.bounds fromView:self.view];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator = midline - viewRect.origin.y - MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator = (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION) * viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0)
{
heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
heightFraction = 1.0;
}
UIInterfaceOrientation orientation =
[[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait || orientation == UIInterfaceOrientationPortraitUpsideDown){
animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
}
else{
animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
}
CGRect viewFrame = self.view.frame;
viewFrame.origin.y -= animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
- (void)textFieldDidEndEditing:(UITextField *)textField {
CGRect viewFrame = self.view.frame;
viewFrame.origin.y += animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
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